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Old Nov 18, 2005, 05:05 AM // 05:05   #1
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Default THE IDEA that will Save the Game - (Titles)

It might be a bit bold, but I do feel that this would greatly help improve the game, and that idea is TITLE. (weither the game need to be save or not is up for another debate)

Title would work like this. It will be a title or short phrase that appear above (or under) your character's name, and most likly in differnt color. You must earn the title, when certain conditions are meet. There will be many title names you can earn, some hidden, some given. Also will include a Title Menu, where you can choose and pick which of your earned title you want to display, as well as option to turn on or off in veiwing other peoples title.

Since there are so many possible titles, I will just write up some examples/idea for it to get the idea cross.

"Pyromancer"
When you have gotten 80% of fire attribute skills.

"Super Pytromancer"
When you have gotten all of fire attribute skills.
(other similar title would go with other attributes.)

"Hero"
When you have complet all missions.

"Legend"
When you have complet all mission and side missions.

"Charr Slayer"
When you have killed 500 or more Charrs.

"Tycon"
Purchase with 10k gold.

"___ Barehander"
Finish a (Mission or Quest) with just Barehand.

"___ Speeder"
Finish a (Mission or Quest) in a very short time.

"___ Lone Ranger"
Finish a (Mission or Quest) with just one man.
(the (Mission or Quest) can be specific to just one a certain mission or quest, existing or new)

"Treasure Hunter"
When you have 10+ Green item in your Inventory.

"Dye Merchant"
When you have 50+ dye on you.

"100 Man Slayer"
when you kill 100 player in Arean.

"Arena Champ"
When you win X amount of game in Arean.

"Arena Legend"
When you straight win 100 games in Arean.

" _____ Guild Master"
You are the Master of _____ Guild.

"Novice" (or "Noob")
when your play time is less than 5 hour
-------------------------------------------------------------
There can be lot more, especially when adding new quest or mission that have title for rewards and "benchmark" conditions to meet.

And how do you know how to get those titles? Some are hinted by NPC, or as rewards for quest, but many will be "hidden", where you have to ask other to find out.

To Clearfy, the title only work as cosmetic, and won't give you any special bonus.

Another MMO, Mobingu (i think that was the name), has this system too, and have many fun titles that you can earn. (like "10 Year old Barehand Bear slayer" or something like that)

One problem that I see might be that the server would need to do more data tracking for each character (like a data sheet that track all your kills, time, etc), but overall , should be technological do-ible.

So why would this be saving the game? My reason is that it give player, especially the hardcore ones, more stuff to earn, and since it is just cosmetic, keeping the balance in still. This, like the 15k or 75k armor, is more for a Boast factor than anything, yet will still keep them attracted, as well as adding more re-playiblity to the game. Having more "rewards" that player want is very important, especially for GW, since it is very capped.

Well, hope the dev might read this and consider the possiblities of adding it to the game. If you like the idea, please give it support. Feed back and comments are welcome.

-----------------

A 2nd evolution of that... Stats Menu and Badges
http://www.guildwarsguru.com/forum/s....php?t=3016694

Last edited by actionjack; Apr 22, 2006 at 11:51 PM // 23:51..
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Old Nov 18, 2005, 05:09 AM // 05:09   #2
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LOL, sounds like a boring HR presentation I had yesterday...
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Old Nov 18, 2005, 05:15 AM // 05:15   #3
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Vanity is always good, and so is this idea. I always would like to see, "Shimus Darkraven, Bane of the Charr" =) lol

/Signed.

--The Shim
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Old Nov 18, 2005, 06:04 AM // 06:04   #4
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I like the idea too, good job thinking it up.
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Old Nov 18, 2005, 06:25 AM // 06:25   #5
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I like the title idea if players have the choice to reject titles.

Diablo II had a forced title system and all the "highest" titles were horrible. They had titles like "Slayer". And I think the highest was "Patriarch". If you beat all levels of the game you had that title added to your name even if you didn't want it. I don't wanna be called "Patriarch" --- that's lame!

The problem with any forced title system is that many of the titles are bound to be lame, and players should not be punished by having lame titles thrown on them against their will.

Calling all rank 9 players (who want the title) "King" or "Queen" or something would be great though.

Last edited by Navaros; Nov 18, 2005 at 06:30 AM // 06:30..
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Old Nov 18, 2005, 07:15 AM // 07:15   #6
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I am not sure why people always not read the part about title been selectible/togglible, with option to choose what title you want to display. (as well as if you want to read other's title or not)

might be display somewhat like this

<Dragon Slayer>
Chibi Chi (CoR)
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Old Nov 18, 2005, 08:35 AM // 08:35   #7
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Been playing City of Heroes, have we?
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Old Nov 18, 2005, 08:53 AM // 08:53   #8
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'tis a fairly good idea, I believe there has been something like this in other games, can't remember which.
/sign in basic agreement
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Old Nov 18, 2005, 09:34 AM // 09:34   #9
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ArenaNet like giving symbolic rewards and other non-tradeable eye candy...so i think they may approve too.

/sIgNeD
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Old Nov 18, 2005, 12:52 PM // 12:52   #10
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I wanna see. Monseir -Level 3 and 4000 hours? WTF have you been doing?-
/signed
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Old Nov 18, 2005, 01:36 PM // 13:36   #11
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So it's a form of optional grind for those who want it and it also helps with the customisation of characters to make them more unique!
It's a little like the forum titles.

I like it.

/SiGnEd. [again]

[Edit, should have edited my last post, lol]
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Old Nov 18, 2005, 01:47 PM // 13:47   #12
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I fear in-game harrasment.
'you have dyes, give me dyes'
'you have money, please give money'
'you are experienced, how do I ...'
also 'pyromancer and 'superpyromancer' tend to give a peckingorder, while the 'pyromancer' could have a far more logical skillset then the 'superpyromancer'.

i'm conservative on this, so unless there are some refinements, I will not sign this.
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Old Nov 18, 2005, 01:51 PM // 13:51   #13
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Quote:
Originally Posted by Makkert
I fear in-game harrasment.
'you have dyes, give me dyes'
'you have money, please give money'
'you are experienced, how do I ...'
also 'pyromancer and 'superpyromancer' tend to give a peckingorder, while the 'pyromancer' could have a far more logical skillset then the 'superpyromancer'.

i'm conservative on this, so unless there are some refinements, I will not sign this.
Ah yes Makkert, you do have a valid point.

There may be the creation of a "show me your rank" crowd in PvE

Bob - "Level 3 warrior LFG"
Bill - "Omg u noob you aren't a dye collector get lost u get pwnzoored by Charr."
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Old Nov 18, 2005, 03:26 PM // 15:26   #14
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While it's a nice idea that i wouldn't mind seeing. I really don't think this game needs any "saving" though.
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Old Nov 18, 2005, 03:33 PM // 15:33   #15
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Good idea, but what about overlapping? Or an elementalist with all skills unlocked?

*takes a deep breath*

Legendary Superpyrohydroaerogeomancer Treasure Hunter of Speedy Charrslaying Alastar Spellsinger.

*pants*

ANYWAYS, if there could be some basis or maybe just a /pverank that will list them all in a humorous kind of manner like above, I /sign!
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Old Nov 18, 2005, 03:46 PM // 15:46   #16
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/signed
/signed
/signed
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Old Nov 18, 2005, 03:58 PM // 15:58   #17
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I'm not sure how this would save the game people have already displayed that goals mean little in the game as there's ways around having to earn them. But having said that, it is an decent idea much like EQ2 after killing X-amount of something you are given a title. What would be better is a something that lets people know if yer looking for a party or not....now there something that's useful.

I find that too much text on a persons name becomes distracting. If it's toggled on and off then it should be both ways.

Last edited by Dax; Nov 18, 2005 at 04:00 PM // 16:00..
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Old Nov 18, 2005, 05:20 PM // 17:20   #18
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me likey cool idea
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Old Nov 18, 2005, 05:23 PM // 17:23   #19
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Quote:
Originally Posted by NatalieD
Been playing City of Heroes, have we?
Obviously so. Since this isn't a unique idea and would be a blantant rip-off, this won't happen.
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Old Nov 18, 2005, 05:29 PM // 17:29   #20
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/signed

directly related to number of skills aquired
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